Standard
# item config example
item:
material: GOLD_INGOT
custom-model-data: 12
amount: 1
name: '&aExample'
lore:
- '&fLine1'
- '&fLine2'Material
The material field can be any name present in the list corresponding to your Minecraft version.
For example:
For items that exist on legacy versions (that have IDs visible if you do F3+H) you can directly use their ID. You can even combine the approach and have materials like wool:5 or STAINED_GLASS_PANE:3.
Custom Model Data
For versions that support it, set a custom model data to the item.
Amount
A number between 1 and maximum stack size, depending on the use case 0 might also work.
Name & Lore
Simple strings that can be colored and depending on the use case contain placeholders that are usually signaled via comments or require PlaceholderAPI.
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